![]() Several enemies have a chance to use a special type of ranged attack on Serious difficulty.Enemy spawning has been altered and/or improved.The Scrapjack and Witch-Bride of Achriman have had their health reduced.The Aurigan Cave Demon and Khnum's eyes have a more visible glow.The secret Extra Large Health in The Power of the Underworld has been moved to the top of the northernmost temple.Sam's car will now disappear in The Guardian of Time instead of remaining where it was.Khnums and Technopolyps can now be damaged with any weapon, although they only receive half of the usual damage.Previously, this item could only be found in the game's files. Super Armor now appears as a functioning item in The Guardian of Time.The Kleer Skeleton that spawns after picking up the secret armor shard in Broken Wings only appears on Serious difficulty.Hellfire's UH-60 Black Hawk now appears at the end of the big fight in The Silent Riddler before the cutscene begins.The player can now sprint while reloading a weapon.The SOP38 now has no spread when hip firing.The amount of ammo for magazines has been increased for the pump shotgun (15 instead of 10), assault rifle (50 instead of 30) and the A-24 Devastator (25 instead of 20).The 12 Gauge Pump-Action Shotgun, M29 Infantry Assault Rifle and SOP38 Pistol have new firing sounds, reduced reload times, and increased accuracy and range.New secrets have been added in Summer in Cairo, Broken Wings, The Silent Riddler, and Unearthing the Sun.A new multiplayer map: Elephant Temple.NETRICSA now gives descriptions for the Rotating Cannon and Static Cannon.The player can no longer carry Serious Bombs across timelines after entering a new era.Unused NETRICSA descriptions have been added.Fire no longer surrounds the screen when Serious Damage is active.Buttons and switches glow and flash yellow like they do in Serious Sam 3. ![]() Blood now appears on the player's weapons when they gib an enemy at close range, just like in Serious Sam 3: BFE.Proper 3D audio using a proprietary sound-mixer (the same approach as used in the old Classic games).The Sirian ship that launches at the ending cutscene of The Grand Cathedral now takes off faster.An HD remake of the opening intro from Serious Sam: The Second Encounter has been added to Serious Sam HD: The Second Encounter. ![]() 45s now have to be manually reloaded after switching weapons.
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