![]() ![]() If they aren't, it isn't themselves they put at risk but one of your accompanying Squad. Thane > Jack > Garrus > Legion > Grunt > Samara > Jacob > Mordin > Tali > Kasumi > Zaeed > Morinth.Īs detailed in Game Informer's graph, your Biotics Specialist needs to be talented enough to pull off the task (interestingly, Miranda isn't, despite offering to do so herself).If your pick is anyone else, and/or Disloyal, then a member of your accompanying squad will die, in the following order of priority:.If you pick a Loyal Jack, Samara or Morinth, your team will survive.You'll now have to trek through the Collector Base in a team of two, and you'll need to decide who should lead the Second Fireteam and who the Biotic Specialist on your Fireteam should be. If you did 4 or more Missions / Assignments after the crew were kidnapped, all of them except Dr.If you did 1-3 Missions / Assignments after the crew were kidnapped, half of the crew will die, including Kelly, Gabby, Ken, and Mess Sergant Gardner.If you did zero Missions / Assignments and went through the Omega-4 Relay as soon as possible, all of the crew will survive.According to Game Informer's graph, the fate of the crew is entirely determined by how many Missions or Assignments you did after they were first kidnapped. ![]() Once you and the Vent Specialist meet back up, you'll discover the Normandy's crew. However, even if you meet the above requirements, if either the Vent Specialist or the Fireteam Leader are NOT Loyal, the Vent Specialist will die. Additionally, the Fireteam Leader needs to be someone with experience leading a team. According to Game Informer's graph, you need to pick a tech expert as the Vent Specialist, since only they can pull off the vent task. If you fail to pass even one of the above checks, the Vent Specialist will die.For the Fireteam Leader, you should pick a Loyal Miranda, Loyal Jacob or Loyal Garrus.For the Vent Specialist, you should pick a Loyal Tali, Loyal Legion or Loyal Kasumi.While you pick a Vent Specialist and a Fireteam Leader, it's the person who you pick as Vent Specialist who is at risk here. Your first obstacle is to pick someone to go through a vent system in order to get past a door. Once you make it inside the base, you'll have three more checks to pass that determine the survival of your squad and crew, although the first one is determined at the meeting after the Normandy crashes and before you set out. ![]() However, since this takes place after the Cargo Bay fight, you cannot protect an at-risk squad member like you can with the Shield Check. The order of who will die if you don't have the Thanix Cannon works just like the Shield Check, in accordance with Game Informer's graph.
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